AI Insights · Timothy · April 2024
Top 5 Hybridcasual Games Performance on Unified Platform in Guatemala in Q1 2024
Explore the top-performing hybridcasual games in Guatemala for Q1 2024, including key trends in weekly downloads, revenue, and active users.
Throughout Q1 2024, the performance of the top 5 hybridcasual games on a unified platform in Guatemala showcased diverse trends in weekly downloads, revenue, and active users.
Race Master 3D - Car Racing had a notable start with 43.5K downloads in the first week of January, followed by a decreasing trend, bottoming out at 12.3K in mid-March before a slight rebound to 17.6K by the end of the quarter. Weekly revenue for the game peaked at $103 in late January, then experienced fluctuations, reaching $30 in the last week of March. Active users started at 181K in the first week and saw a steady decline, ending the quarter with 121K users.
My Perfect Hotel saw an initial high of 32.6K downloads in the first week, with a significant drop to 7.5K by mid-March, before slightly recovering to 10.9K. Revenue peaked at $98 in early February, with a low of $18 in mid-March, closing the quarter at $49. Active users mirrored this trend, starting at 83.1K and dropping to 32.5K before ending at 35K.
Pizza Ready! demonstrated an upward trajectory in downloads, starting at 20.5K and peaking at 28.7K in mid-February, with a slight dip to 13K in mid-March and ending strong at 26.4K. Weekly revenue showed a steady increase, peaking at $84 in the final week of March. Active users increased from 35.9K in early January to a peak of 48.3K in mid-February, ending the quarter at 44.3K.
Hill Climb Racing started with 18.6K downloads, fluctuating throughout the quarter, and ended at 10.7K. Revenue peaked at $152 in early March and closed the quarter at $58. Active users started at 200.6K, saw a significant rise to 259.8K in mid-February, and ended at 175.6K.
Stumble Guys began with 15.8K downloads in early January, reached a peak of 24.1K in the second week, and ended at 16.9K. Revenue peaked at $1.4K in late January, and saw a dip to $503 in mid-March, ending at $839. Active users increased from 81.3K in early January to a peak of 91.1K in late January, ending the quarter at 76.6K.
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